Fallout 3 ita

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Players who played the previous two games should also keep in mind that the SPECIAL system in Fallout 3 is much more forgiving when compared to the first two games: Low ability scores penalize the player less, while high ability scores do not grant as much of a benefit. Additionally, while the Gifted trait (along with all traits) has disappeared, primary attributes are simultaneously less important and easier to acquire as your character grows. For instance, tagging a skill no longer increases the rate of a skill's development, but skills gain their maximum effectiveness (and cap out) at 100. requirements cannot be met by equipping items or using drugs (with the exception of the Lucky 8-ball).įor a list of perks, please see Fallout 3 perks.Ĭompared to its predecessors, the new systems in Fallout 3 are much more flexible and allow for more changes during a character's development.

Other perks have attribute and skill requirements. Many perks have an attribute requirement, for example the Mysterious Stranger perk requires a Luck of 6 to become an option. In Fallout 3, you gain perks every level.

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Perks are special elements of the level up system which grant special effects and abilities.